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FUNKCAT12
Ladies and Gentlemen.
Madness Combat Animator and
Spritemaker.
Ever Since October 2020

Roland Crosby @FUNKCAT12

Male

Professional Vandal

Anytown High School

Anytown USA

Joined on 1/10/14

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FUNKCAT12's News

Posted by FUNKCAT12 - 3 days ago


If there's anyone who's gonna fit right at home with the world of Nevada and its constant chaos, its Max.

Unchained, unbound, and unwinded. Max gets to experience his wildest dreams of absolutely tearing people a new one.

What sorts of anarchy will you possibly allow this sociopathic, hyperkinetic, lagomorph creature to give in to?


DOWNLOAD HERE!

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(I would prefer that, if you use these sprites for an animation, you please give me credit via FUNKCAT. Many thanks.)

NOTE: I do NOT own the Sam and Max franchise. All rights respectfully go to Steve Purcell and his compatriots.


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2

Posted by FUNKCAT12 - 6 days ago


RECADAVERS

The rescued vessels were freed from their shackles of decay and nothingness. When they returned to Nevada, they were given the option to be whatever they wished to be now. A few did not see themselves to be anything else, so they kept their original identity. This was respected, and they came to be valuable to the cause of the Forest and its life. Forever were they venerated as brave soldiers to a world that turned against them. Praise be and prosper forever now.



The Recadaver species of the Nevada Forest and wholely Visus Silvus is essentially the basic slate of the Visus Silvus ranks. Keeping their original forms, they do not have any unique abilities to their race. However, their classes are very much powerful and supportive to the battlefield. Ranging from using magick to destroy and to restore, to simple specialization in the firearms they hold. Recadavers are the main force that keeps the entirety of the Visus Silvus moving whether it be through their rituals or through their battles, always fighting no matter what for the greater good.


CLASSES:

ASSAULT


  • Private - A newer member of the Visus Silvus ranks. Not all too special nor weak. Has decent enough skills to keep them alive in the field thanks to the rigorous training they learn through. Assault Privates are more adorned to putting the hurt on the enemy and are the ham to a ham and cheese sandwich on the battlefield.

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  • Warlock - A mage of destruction. Able to cast all sorts of destructive magick to make his enemies wish they never picked a fight with of whom, is essentially a wizard. Their spells vary from fireballs, seismic explosions, telekinesis, furious induction, and the such. These guys will ruin your day.

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  • Knight - Basically the swordbearer of the ranks, although they can be seen with shields. Their armor is more akin to that of a samurai (and a riot cop). Allowing for more mobility while also allowing for ample protection. Dont let it's appearance fool you though. For these guys can do some stuff with a sword or two like you've never seen.

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  • Pathfinder - The Visus Silvus equivalent to a typical Soldat. Faster reflexes, impeccable mobility, and a mean sonuvabitch. They garnered the name "Pathfinder" because they're typically ahead of an assault, laying blood and bodies in their wake. You are very sure to become one of them if you're unlucky to meet one face to face. Guaranteed if you meet more than one.

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SUPPORT

  • Private - A newer member of the Visus Silvus ranks. Not all too special nor weak. Has decent enough skills to keep them alive in the field thanks to the rigorous training they learn through. Support Privates are more adorned to, as their namesake suggests, supporting their allies on the battlefield. Whether it be ammo, recon, general motivation, or the such. They're the cheese to the ham and cheese sandwich of the battlefield.

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  • Shaman - Graduating from the Private, their range of being able to support their comrades is greatly expanded with the help of the magick they use. Now they're able to conjure barriers, buff up their soldiers, clairvoyance to predict enemy behavior, and more. The Shaman is pretty much the most helpful unit to have on the battlefield.

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  • Doctor - If making their soldiers temporarily an aiming god wasnt enough, now they're able to resuscitate the dead and to help their wounded brethren so they can get right back into the battle. As their name suggests, they're the combat medic of the battlefield. Whenever a brother falls, the Doctors will be there to rush in and get them back on their feet no matter what... except if half of your body is evaporated. Then you're kinda screwed.

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  • Huntsman - The sniper of the units. Not very commonly seen in an assault, as they're much more meant for the home defense. Although they have a variant that allows them for a more desert and urban environment. They have the skill and wits akin to that of that one Finnish sniper guy. Worse yet? You probably wont see him coming.

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The Visus Silvus is probably the most expansive and complex faction i've ever introduced to the Madness Combat community. And I intend to make it even more expanded with the newer (although long lasting) Cheshire Cat species. However at the time of writing this, the angles for these classes are not done and need to be started. I'll most certainly have my work cut out for me, but i'm truly excited to introduce the Visus Silvus totally in full and free to play about with.


For now though. Im content with leaving the Visus Silvus Recadaver species and classes as they are currently. I hope you folks enjoy these concepts as they are now. I myself, is definitely enjoying creating all this lore, systems, and stuff. It's been very enlightening to finally create the Visus Silvus in the exact image I wanted them to be after all these years when they were just "weird cult dudes who controlled a random mysterious forest in Nevada."


So yeah. That'll be all. See you all soon!

And remember. Praise Be the Forest, Prosper Be It's Life...


-FUNK_CAT


(credits to 1418, 24k, and ShootTheCheese for their weapon sprites)


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Posted by FUNKCAT12 - 2 weeks ago


If you like Rain World and Madness Combat and want to animate your scenes and tests with your very own Slugcat sprites, this sheet is going to be something you'll enjoy.


Kill, vandalize, steal, eviscerate, or tomfool about, now is your chance to get in on the fun with the Slugcat Sprite Sheet.


Includes its own animated tail sprites, allowing it to be flexible in whichever situation.

(custom hands and spear not included) (as3 only)

ENJOY!


DOWNLOAD HERE!


iu_1370132_4912722.webpiu_1370133_4912722.webp

(I would prefer that, if you use these sprites for an animation, you please give me credit via FUNKCAT. Many thanks.)


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1

Posted by FUNKCAT12 - 1 month ago


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LIFE IS PRECIOUS, THERE WE MUST PRESERVE IT


Greetings and salutations, fellow Nevadians.


For you have committed a crime against your own, you have committed a crime against the rest of our world. One unforgivable crime was to almost wipe out all life that clung to our earthly bounds, nearly destroying it. You have tampered with life and that the elements that we knew to grew intimate with. And it nearly dissipated.


Such is the case presently. You continue to tamper with of which is not known to you. The very fabric should it be ripped, will its debris devour all of which we may never know again.


This is why we have allied together, not as leader and peasant, but as brother and sister. To prevent you from playing with such reality that you destroy all life that still remains, and for us to preserve that life and resuscitate it. For it to become flourishing again as it were then.


We demand that you rethink the way of errors and choose to support our cause. So your crimes can be forgiven and to atone for what you have done. Join us, hand in hand, and to create what was best for all of us. We will not discriminate and we will not lambast. All are welcome to the cause.


FOR THE FOREST, AND IT'S LIFE.


The Visus Silvus is an occultist, paganist-based military faction situated within the Nevada Forest. Formed sometime after the Improbability Device's activation, they are dedicated to resuscitating Nevada into the shape it was before the incident and to protect the Nevada Forest from any opponents. Especially the Nexus Core, who they deem their most heinous enemy. They are neutral to the other factions.


The most unique aspect of the Visus Silvus is their units. Especially in the "Race and Class" aspect. Each race (still wip) has unique classes adorned to their types, Assault or Support. For example. The "Shaman" class is exclusive to the Recadaver race under the Support type. Therefore, they're a Recadaver Support type. Plus, a specific sigil is adorned on their person to differentiate their class and type.


There's a ton of lore i'm currently drafting up for these guys. Like their leadership (i think for now they dont really have a leader, just guys who keep the other guys in check) their history, who or what they worship, how they do their rituals, how is their society, and so on and so forth.


But for now, I currently have three classes. Assault Private, Support Private, and Shaman. The other one, "Warlock" is still in development.


Seen here:

iu_1361037_4912722.jpg

(from left to right and bottom right) ASSAULT PRIVATE, SUPPORT PRIVATE, AND SHAMAN


Other units I have in mind are the Warlock, Sniper, Scout, Commander, Vanguard, Doctor, and some others.


There is another race I have concepted here: The Cheshire Cats

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But currently that's all I really have for them. But I promise that they'll have their own specific classes.

Like maybe they'll be as follows: Jester (think cloaker from pd2), Infiltrator, Sharpshooter, Akimbo. And so on.

They mainly have the ability to cloak and have higher movement speed. But that's currently it. They're best used for stealth or hit and run.


So yeah! In conclusion, the Visus Silvus is probably going to be my most arduous spriting and writing project. And i'm excited to see the reception of these dudes and what more I can make for the faction.


But for now, I officially welcome the Visus Silvus faction to the Madness Community. Many thanks my friends.


-FUNKCAT


(credit to boozuh and 24k for their weapons sprites)


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Posted by FUNKCAT12 - November 2nd, 2024


Ezekiel 34:23 "I will place over them one shepherd, my servant [REDACTED], and he will tend them; he will tend them and be their shepherd." iu_1295299_4912722.jpg

(swords by shootdacheese)


Writing a new project up here. Wont say much for now. But this will certainly get interesting.


What happens after death? Rest? No. Decay. Would you rather live a new life? Or succumb to decay and be lost for eternity... A Shepherd is to tend to his flock and guide them.


Peace in. And dont touch that dial now. -FUNK_CAT


EDIT: FOLLOW MY BLUESKY FOR UPDATES!

FOLLOW THE BLUESKY


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3

Posted by FUNKCAT12 - April 29th, 2024


Hey everyone, still alive and kicking. Havent worked on an animation for a day or a month. I have alot more other concerns. Mainly life but I dont want to get into that. It's nothing serious its just shit that takes up alot of my motivation and time. It's been a really rocky road but I hope to someday at least post one animation here someday.


I dont necessarily want to give anyone false hopes because ive said constantly "Hey guys! I promise im working on an animation I swear!" when really im not. But one thing I promise. One day. ONE DAY I will finally finish an animation. Or maybe one month or one year or one decade. I dont know.


What I do know is that I have many great ideas that I wish to present and showcase to the world but I simply just dont have the time to do it. Animation takes time and thats just the facts. Sometime it takes way too much time.


Two ideas I have in mind is a redo of the Wendigo animation with him against zombies along side his gal-cheshire-cat-sidekick Katskil with them digging up an ongoing conflict between their land (in control of a paranormal society called the Visus Silvus) and Nexus Corp. I want to figure out how to use Blender to create consistent terrains and environments but im not sure I can do that in the timespan before Madness Day 2024. So I might have to skip that for the other animation as follows:


Another idea I had was a TF2 Halloween GMOD animation as a comedic retelling of The Headless Horseman. But instead of The Headless Horseman I was envisioning it'd be "Roland the Headless Thompson Gunner". And yes its the same guy portraited in the Warron Zevon track that also goes by the same name. I inspired it off the Disney animation "The Adventures of Ichabod and Mr. Toad". I still have yet to write the script and stuff for it. But it essentially follows the same plot as the movie and tale, just in a silly GMOD animation. I plan to get that finished before Halloween this year.


However there exists a dilemma in these choices. Do I work on an animation for the chance to be seen in Madness Day 2024, or do I shelf that and instead work on my first GMOD animation? Time will tell I guess. Im not sure.


As you can see. I have a lot in mind but I dont have the exact timeframe to enact on these ideas. One thing for certain, I do hope that I can one day at least see one of these be finished.


That's all for now. Again, sorry you dont see much from me anymore. But i'll be back. Trust me on that.


-FUNKCAT


Posted by FUNKCAT12 - June 16th, 2023


Times have changed.

The present circumstances both within my own life and within the Madness Combat community have prevented me from working on all projects.

Therefore. All current projects are on hold until further notice. All progress will be halted.


I will be back. But I dont know when. Possibly never.

-FUNK_CAT


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Posted by FUNKCAT12 - December 20th, 2022


Posting on Newgrounds is not my thing to be honest.


To remedy this, we as of recent just unlocked our Community tab on YouTube. If you wish to see what ive been doing (rather than here on Newgrounds. Because I probably wont use this site much) then go over to my YouTube channel and check me out.


Check out the YouTube page for more updates!


We will see you soon. -FUNKCAT


1

Posted by FUNKCAT12 - December 19th, 2021


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Posted by FUNKCAT12 - October 24th, 2021


hey its ear12. actually naw its FUNK_CAT. Yea I went under a name change. Ear wasnt working so well sooo.... yea.